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Digital Archaeology

/ˈdɪdʒɪtəl ɑːrkiˈɒlədʒi/ The older, broader academic sibling of Archaeobytology. c. 1990s.
Definition Generally refers to one of two things: 1) The use of digital tools (LiDAR, GIS, Databases) to study physical archaeological sites (e.g., mapping Pompeii with drones), or 2) The academic study of digital culture through material remains. It differs from Archaeobytology in scope: Digital Archaeology is often observational and academic; Archaeobytology is interventionist and political.

The Distinctions

While the terms are often used interchangeably, precise stratigraphy requires separation:

Shared Roots

Both disciplines share a reverence for the "Materiality of the Digital." They both reject the idea that "The Cloud" is ethereal. They both know that a file format is a cultural decision, not just a technical spec.

Field Notes

The "LiDAR" Trap: A common misunderstanding in Digital Archaeology is confusing the map for the territory. Creating a perfect 3D scan of a ruin is impressive, but if the file format of the scan is proprietary and becomes obsolete in 5 years, you have effectively destroyed the site a second time.
Excavating the Virtual: Some game studies scholars practice "Digital Archaeology" by exploring the code of World of Warcraft to find "buried" assets—levels that were designed but never released. This overlaps heavily with the Archaeobytological method of Excavation.
Stratigraphy (Related Concepts)
Archaeobytology Media Archaeology Excavation Format Ideology